Usability Publications

Stolze, M., Steiger, P. and Good, M. Beyond Internet business-as-usual. SIGCHI Bulletin, 30 (4), October 1998, pp. 48-52.

Good, M. and Tan, L. VR in architecture: Today’s use and tomorrow’s promise. Virtual Reality World, 2 (6), November/December 1994, pp. 58-64.

Good, M. Participatory design of a portable torque-feedback device. In Proc. CHI ’92 Human Factors in Computing Systems (Monterey, CA, May 3-7, 1992), ACM, New York, pp. 439-446.

Good, M. Developing the XUI style. In Coordinating User Interfaces for Consistency, J. Nielsen, ed., Academic Press, Boston, 1989, pp. 75-88.

Good, M., Campbell, R., Lynch, G. and Wright, P. Experience with contextual field research (panel). In Proc. CHI ’89 Human Factors in Computing Systems (Austin, TX, April 30-May 4, 1989), ACM, New York, pp. 21-24.

Good, M. (Ed). Seven experiences with contextual field research. SIGCHI Bulletin, 20 (4), April 1989, pp. 25-32.

Good, M. User interface consistency in the DECwindows program. In Proc. Human Factors Society 32nd Annual Meeting (Anaheim, October 24-28, 1988), Santa Monica, CA, Vol. 1, pp. 259-263.

Holtzblatt, K. A., Jones, S. and Good, M. Articulating the experience of transparency: An example of field research techniques. SIGCHI Bulletin, 20 (2), October 1988, pp. 45-47.

Good, M. Software usability engineering. Digital Technical Journal, No. 6 (Feb. 1988), pp. 125-133.

Wixon, D. and Good, M. Interface style and eclecticism: Moving beyond categorical approaches. In Proc. Human Factors Society 31st Annual Meeting (New York, October 19-23, 1987), Santa Monica, CA, Vol. 1, pp. 571-575.

Good, M., Spine, T. M., Whiteside, J. and George, P. User derived impact analysis as a tool for usability engineering. In Proc. CHI ’86 Human Factors in Computing Systems (Boston, April 13-17, 1986), ACM, New York, pp. 241-246.

Good, M., Whiteside, J., Wixon, D. and Jones, S. Building a user-derived interface. Communications of the ACM, 27 (10), October 1984, 1032-1043.

Wixon, D., Whiteside, J., Good, M. and Jones, S. Building a user-defined interface. In Proc. CHI ’83 Human Factors in Computing Systems (Boston, December 12-15, 1983), ACM, New York, pp. 24-27.

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